Bill Text: NY A09081 | 2013-2014 | General Assembly | Introduced
Bill Title: Relates to enacting the New York state digital game development and incentive act to enhance opportunities in the gaming industry.
Spectrum: Partisan Bill (Democrat 1-0)
Status: (Introduced - Dead) 2014-03-13 - referred to economic development [A09081 Detail]
Download: New_York-2013-A09081-Introduced.html
S T A T E O F N E W Y O R K ________________________________________________________________________ 9081 I N A S S E M B L Y March 13, 2014 ___________ Introduced by M. of A. MORELLE -- read once and referred to the Commit- tee on Economic Development AN ACT to amend the urban development corporation act and the state finance law, in relation to establishing the New York state digital game development and incentive act THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND ASSEM- BLY, DO ENACT AS FOLLOWS: 1 Section 1. Section 1 of chapter 174 of the laws of 1968, constituting 2 the New York state urban development corporation act, is amended by 3 adding a new section 16-w to read as follows: 4 S 16-W. THE NEW YORK STATE DIGITAL GAME DEVELOPMENT AND INCENTIVE ACT. 5 1. AS USED IN THIS SECTION: 6 A. "DIGITAL GAME DEVELOPMENT" OR "DIGITAL GAME SOFTWARE" COMPANIES 7 (COLLECTIVELY, "DIGITAL GAME COMPANIES") AND PUBLISHERS ARE COMPANIES 8 ENGAGED IN DEVELOPING, PRODUCING, OR PUBLISHING ENTERTAINMENT SOFTWARE 9 FOR ONE OR MULTIPLE PLATFORMS OR PLAYING DEVICES THAT MAY OR MAY NOT BE 10 DOWNLOADED ELECTRONICALLY, INCLUDING COMPANIES THAT ARE OR WOULD BE 11 CLASSIFIED UNDER NAIC CODE 511210 OR ANY SUCCESSOR THERETO; 12 B. "NEW YORK STATE INCUBATOR" OR "NEW YORK STATE INNOVATION HOT SPOT" 13 HAVE THE SAME MEANINGS AS "NEW YORK STATE INCUBATORS" AND "NEW YORK 14 STATE INNOVATION HOT SPOTS" AS USED IN SECTION SIXTEEN-V OF THIS ACT; 15 C. "ANCHOR TENANT" MEANS ENTITIES OR PERSONS SO DESIGNATED BY THE 16 COMMISSIONER OF ECONOMIC DEVELOPMENT THAT ARE DIGITAL GAME COMPANIES, OR 17 ARE SUBSIDIARIES OF OR NEW VENTURES OWNED WHOLLY OR IN PART BY DIGITAL 18 GAME COMPANIES. AN ENTITY OR PERSON CANNOT BE AN ANCHOR TENANT UNLESS IT 19 IS RESIDENT IN NEW YORK STATE AND ESTABLISHES OPERATIONS PURSUANT TO THE 20 START-UP NY PROGRAM AUTHORIZED UNDER ARTICLE 21 OF THE ECONOMIC DEVELOP- 21 MENT LAW IN AN INDUSTRY CLUSTER OF DIGITAL GAME COMPANIES. 22 2. THE CORPORATION IS AUTHORIZED AND DIRECTED, WITHIN AMOUNTS MADE 23 AVAILABLE TO IT BY APPROPRIATION THEREFOR AND SUCH OTHER PUBLIC AND 24 PRIVATE FUNDS AS SHALL ADDITIONALLY BE MADE AVAILABLE, TO PROVIDE LOANS 25 AND GRANTS FOR SERVICES AND EXPENSES RELATED TO PLANNING AND IMPLEMENT- 26 ING A NEW YORK STATE DIGITAL GAME SUMMIT, TO SUPPORT AND PROMOTE OTHER 27 LOCAL AND REGIONAL DIGITAL GAME EVENTS, AND TO ORGANIZE STATE REPRESEN- EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets [ ] is old law to be omitted. LBD14395-01-4 A. 9081 2 1 TATION AT NATIONAL DIGITAL GAME EVENTS DEEMED AFTER CONSULTATION WITH 2 THE NEW YORK STATE DIGITAL GAME DEVELOPMENT ADVISORY BOARD TO BE SIGNIF- 3 ICANT AND APPROPRIATE TO RAISING NEW YORK'S PROFILE AND STATUS IN THE 4 GAME DEVELOPMENT INDUSTRY. PRIOR TO TAKING SUCH ACTIONS, THE CORPORATION 5 SHALL CONSULT WITH AND DEVELOP A PLAN TO MAXIMIZE THE EFFECT OF SUCH 6 ACTIVITIES WITH THE NEW YORK DIGITAL GAME DEVELOPMENT ADVISORY BOARD. 7 GENERAL REQUIREMENTS AND PARAMETERS FOR THESE ACTIVITIES SHALL BE AS 8 FOLLOWS: 9 A. NEW YORK STATE GAME SUMMIT SHALL BE A MULTI-DAY CONVENTION AND 10 CELEBRATION OF NEW YORK'S DIGITAL GAME INDUSTRY, INCLUDING ENTREPRE- 11 NEURS, STUDENTS, ACADEMIC INSTITUTIONS, AND COMPANIES, TO BE HELD IN NEW 12 YORK CITY AT A TIME WHEN THERE IS THE LEAST AMOUNT OF COMPETITION FROM 13 OTHER NATIONAL AND IN-STATE EVENTS, AT A VENUE WITH A HISTORY AND INTER- 14 EST IN DIGITAL GAMING OR IN CONVENTIONS WHICH ARE ABLE TO HOUSE THE 15 LAUNCH OF A GROWING EVENT. THE GAME SUMMIT WILL ALSO INCLUDE THE FINALS 16 OF THE NEW YORK DIGITAL GAME DEVELOPMENT COMPETITION, CREATED AND 17 AUTHORIZED BY THIS SECTION, AND SHALL INCLUDE DEMONSTRATIONS AND 18 DISCUSSIONS OF GAMES, EDUCATIONAL FORUMS IN WHICH EDUCATORS CAN LEARN 19 ABOUT USING GAMES IN THE CLASSROOM, AND OTHER ACTIVITIES DEEMED APPRO- 20 PRIATE BY THE CORPORATION TO SUCH AN EVENT. THE CORPORATION SHALL PART- 21 NER WITH AND SUPPORT ONE OR MORE PRIVATE ENTITIES AND TRADE ASSOCIATIONS 22 THAT CREATE AND IMPLEMENT THE SUMMIT. 23 B. REGIONAL SUPPORT SHALL INCLUDE SUPPORT OF AND COLLABORATIONS WITH 24 REGIONAL AND LOCAL DIGITAL GAME PUBLISHERS AND DEVELOPER EVENTS, FOR THE 25 PURPOSE OF CREATING AN ECOSYSTEM OF RELATED GATHERINGS, MEETINGS, AND 26 COMPETITIONS IN THIS STATE. 27 C. REPRESENTATION AT EVENTS WILL ENTAIL THE CORPORATION ORGANIZING 28 AND/OR PARTICIPATING IN REPRESENTATION OF NEW YORK DIGITAL GAME COMPA- 29 NIES, ENTREPRENEURS, ACADEMICS, AND OTHERS AT MAJOR GAME EVENTS AND 30 VENUES. 31 3. THE CORPORATION IS AUTHORIZED, WITHIN AMOUNTS MADE AVAILABLE TO IT 32 BY APPROPRIATION THEREFOR AND WITH SUCH OTHER PUBLIC AND PRIVATE FUNDS 33 AS SHALL ADDITIONALLY BE MADE AVAILABLE, TO PLAN AND IMPLEMENT THE NEW 34 YORK STATE DIGITAL GAME DEVELOPMENT COMPETITION, THE PURPOSE OF WHICH 35 SHALL BE TO ANNUALLY RECOGNIZE AND ENCOURAGE EMERGING TALENT IN GAME 36 DEVELOPMENT IN THIS STATE THROUGH A THREE STAGE JUDGED COMPETITION FOR 37 PRIZES OVER A PERIOD NOT LONGER THAN TWENTY-FOUR MONTHS. THE CORPORATION 38 SHALL CONSULT WITH AND DEVELOP A PLAN FOR THE GAME DEVELOPMENT COMPETI- 39 TION WITH THE NEW YORK DIGITAL GAME DEVELOPMENT ADVISORY BOARD. GENERAL 40 REQUIREMENTS AND PARAMETERS FOR THESE ACTIVITIES ARE AS FOLLOWS: 41 A. THE FIRST COMPETITION SHALL TAKE PLACE WITHIN EACH ECONOMIC DEVEL- 42 OPMENT REGION IN THE STATE, AND SHALL RESULT IN TEN WINNERS PER REGION. 43 NOTHING CONTAINED HEREIN SHALL PREVENT TWO OR MORE REGIONS FROM COLLAB- 44 ORATING IN THIS STAGE OF THE COMPETITION, AND THE CORPORATION SHALL 45 ESTABLISH RULES OR GUIDELINES TO GOVERN SUCH COLLABORATIONS. THE SECOND 46 COMPETITION SHALL TAKE PLACE AMONG THE WINNERS OF THE FIRST COMPETITION, 47 AND SHALL RESULT IN TEN WINNERS. THIS COMPETITION SHALL BE SCHEDULED AT 48 DIFFERENT VENUES WITHIN THE STATE EACH YEAR TO ASSURE GEOGRAPHICAL 49 BALANCE. THE FINAL COMPETITION SHALL RESULT IN TWO WINNERS AND SHALL BE 50 CONDUCTED AS PART OF THE NEW YORK STATE DIGITAL GAME SUMMIT. WINNERS OF 51 THE FIRST COMPETITION SHALL RECEIVE PRIZES OF TEN THOUSAND DOLLARS EACH. 52 WINNERS OF THE SECOND COMPETITION SHALL RECEIVE MATCHING FUND PRIZES OF 53 UP TO ONE HUNDRED THOUSAND DOLLARS EACH. WINNERS OF THE THIRD COMPETI- 54 TION SHALL RECEIVE PRIZES OF FIVE HUNDRED THOUSAND DOLLARS EACH. 55 B. EACH COMPETITION SHALL BE JUDGED BY A SEVEN-MEMBER PANEL OF INDUS- 56 TRY OFFICIALS, ENTREPRENEURS, ACADEMICS, AND ECONOMIC DEVELOPMENT OFFI- A. 9081 3 1 CIALS IN THE REGION OR IN THE STATE AS APPROPRIATE TO THE LEVEL OF THE 2 COMPETITION, SELECTED BY THE CORPORATION BASED ON RECOMMENDATIONS FROM 3 THE COMMUNITY, THE GAMING INDUSTRY, AND GOVERNMENT AND OTHER OFFICIALS 4 IN THE REGION. THE PANELS SHOULD INCLUDE A PREPONDERANCE OF JUDGES WHO 5 ARE INDUSTRY OFFICIALS, ENTREPRENEURS, ACADEMICS, AND SUCH JUDGES SHOULD 6 HAVE A BACKGROUND IN OR KNOWLEDGE OF DIGITAL GAMES, GAME PUBLISHING, AND 7 GAME DEVELOPMENT AND AN UNDERSTANDING OF COMMERCIAL APPEAL AND MARKETA- 8 BILITY OF GAMES. 9 C. THE CORPORATION SHALL ESTABLISH CRITERIA FOR ELIGIBILITY OF COMPE- 10 TITION ENTRANTS THAT REQUIRE RESIDENCY IN THIS STATE AND THAT LIMIT 11 ENTRANTS TO NEW AND EMERGING TALENT AND EARLY SEED STAGE STARTUP ENTRE- 12 PRENEURS AS EVIDENCED BY FACTORS SUCH AS THAT THE ENTRANT HAS NOT 13 PUBLISHED A GAME PREVIOUSLY OR, IF SUCH ENTRANT HAS PUBLISHED A GAME IT 14 HAS EARNED A SMALL AMOUNT AS DETERMINED BY THE CORPORATION, OR THAT SUCH 15 ENTRANT IS CURRENTLY A CLIENT OF A NEW YORK STATE INCUBATOR OR NEW YORK 16 STATE INNOVATION HOT SPOT, AND THE COMPANY HAS BEEN IN EXISTENCE FOR 17 LESS THAN THREE YEARS, AND OTHER SIMILAR FACTORS. 18 D. FACTORS TO BE INCLUDED IN JUDGING EACH PHASE OF THE COMPETITION ARE 19 AS FOLLOWS: 20 (I) FOR THE FIRST PHASE ENTRANTS SHOULD SHOW CONCEPTUALIZATION, A 21 DESIGN DOCUMENT, AND PRE-PRODUCTION WITH CODING COMPLETED TO AT LEAST A 22 DIGITAL PROTOTYPE THAT SHOWS HOW THE GAME WOULD WORK. ADDITIONALLY, THE 23 JUDGES SHALL CONSIDER THE QUALITY OF THE GAME CONCEPT, THE PITCH OF THE 24 INDIVIDUAL TEAMS, THE TEAM DYNAMIC, AND THE LEVEL OF REAL, SUBSTANTIAL, 25 AND CONTINUING CONTROL OF THE I.P. WINNERS SHALL USE THE FUNDS TO LINK 26 WITH NEW YORK STATE INCUBATORS FOR COUNSELING AND MENTORING AND TO 27 DEVELOP THE NECESSARY BUSINESS ATTRIBUTES AS WELL AS ADDITIONAL PRODUCT 28 COMPLETION NECESSARY FOR THE NEXT PHASE OF THE COMPETITION; 29 (II) FOR THE SECOND PHASE COMPETITION AMONG THE WINNERS OF THE FIRST 30 PHASE, ENTRANTS SHOULD BE IN PRE-PRODUCTION, AND SHOULD HAVE RAISED 31 FUNDS FROM INVESTORS OR FUNDING SITES OR OTHER SOURCES. PRIZES WILL BE A 32 MATCH TO SUCH FUNDS, UP TO ONE HUNDRED THOUSAND DOLLARS, PLUS ACCESS TO 33 INCUBATOR SPACE AND MENTORING, SKILL BUILDING, AND OTHER SERVICES AVAIL- 34 ABLE TO BEING AN INCUBATOR CLIENT, AS NEGOTIATED AND DEVELOPED BY THE 35 CORPORATION. JUDGES WILL LOOK AT ASPECTS OF THE PRODUCT AS WELL AS THE 36 BUSINESS PROPOSAL. COMPETITORS SHOULD HAVE COMPLETED AND SUBMITTED 37 EVIDENCE SATISFACTORY TO THE CORPORATION OF: 38 (A) A BUSINESS TEAM (BAIL TEAM) AND A BUSINESS AND MARKETING PLAN; 39 (B) A STRATEGIC MONETIZATION INVESTMENT AND FUNDING PLAN; 40 (C) A BUSINESS (INCLUDING A DBA, OR ANY OTHER FORM OF BUSINESS ORGAN- 41 IZATION); 42 (D) A COMPLETED PRODUCT PLAN FOR MARKETING AND FINAL DEVELOPMENT; 43 (E) PROOF OF CONCEPT CONSISTING AT LEAST OF A "VERTICAL SLICE" OF THE 44 GAME, MEANING AT LEAST ONE LEVEL OF PLAY, POLISH AND FINISH, WITH THE 45 INFRASTRUCTURE LARGELY COMPLETED; 46 (F) PUBLIC TESTING OR ACCEPTANCE OR OTHER EVIDENCE OF MARKETING VALUE 47 OF THE GAME; 48 (III) FOR THE THIRD PHASE COMPETITION AMONG WINNERS OF THE SECOND 49 PHASE, ENTRANTS MUST HAVE A COMPLETED GAME SUBMITTED FOR JUDGING, AND 50 UPDATE THE INFORMATION REQUIRED IN PHASE TWO OF THE COMPETITION. CONTES- 51 TANTS SHOULD ALSO REVEAL WHAT THEY INTEND TO DO WITH THE AWARD MONEY IF 52 THEY WIN. 53 E. AS A CONDITION OF RECEIPT OF AWARDS RECEIVED IN PHASES TWO AND 54 THREE, CONTESTANTS SHALL AGREE TO REMAIN RESIDENT IN THE STATE FOR GAME 55 DEVELOPMENT PURPOSES FOR A PERIOD OF FIVE YEARS, AND TO RETURN THE AWARD 56 TO THE STATE SHOULD THEY LEAVE OR SELL THE GAME OR THE GAME COMPANY A. 9081 4 1 PRIOR TO THAT FIVE-YEAR PERIOD. WINNERS IN PHASES ONE AND TWO SHALL ALSO 2 AGREE, AS A CONDITION OF RECEIPT OF THE AWARD, TO CONTRIBUTE ONE PERCENT 3 OF PROFITS OF THE GAME TO THE NEW YORK STATE DIGITAL GAME DEVELOPMENT 4 FUND CREATED PURSUANT TO SECTION NINETY-NINE-V OF THE STATE FINANCE LAW, 5 FOR A PERIOD OF THREE YEARS AFTER PUBLICATION OF THE GAME, OR UNTIL THE 6 AMOUNT CONTRIBUTED MATCHES THE AMOUNT OF THE AWARD RECEIVED, WHICHEVER 7 TIME PERIOD IS LESS. 8 F. THE CORPORATION SHALL TAKE SUCH STEPS AS ARE NECESSARY OR CONVEN- 9 IENT IN ASSOCIATION WITH GAME PUBLISHERS TO PROVIDE OPPORTUNITIES FOR 10 PHASE TWO AWARD RECIPIENTS TO OBTAIN CONSIDERATION OF PUBLICATION OF 11 THEIR GAMES. 12 S 2. The state finance law is amended by adding a new section 99-v to 13 read as follows: 14 S 99-V. NEW YORK STATE DIGITAL GAME DEVELOPMENT FUND. 1. THERE IS 15 HEREBY ESTABLISHED IN THE JOINT CUSTODY OF THE COMPTROLLER AND THE 16 COMMISSIONER OF ECONOMIC DEVELOPMENT AN ACCOUNT IN THE MISCELLANEOUS 17 SPECIAL REVENUE FUND TO BE KNOWN AS THE "NEW YORK STATE DIGITAL GAME 18 DEVELOPMENT FUND". 19 2. SUCH ACCOUNT SHALL CONSIST OF MONIES DEPOSITED INTO IT FROM THE 20 REQUIREMENTS ESTABLISHED PURSUANT TO PARAGRAPH E OF SUBDIVISION THREE OF 21 SECTION SIXTEEN-W OF THE URBAN DEVELOPMENT CORPORATION ACT. 22 3. ALL MONIES IN THE ACCOUNT SHALL BE AVAILABLE, SUBJECT TO APPROPRI- 23 ATION, FOR THE PAYMENT OF EXPENSES AND PRIZES OF THE NEW YORK DIGITAL 24 GAME DEVELOPMENT COMPETITION. 25 S 3. This act shall take effect on the ninetieth day after it shall 26 have become a law.