WV HB5289 | 2024 | Regular Session
Status
Spectrum: Partisan Bill (Republican 11-0)
Status: Engrossed on February 28 2024 - 50% progression, died in committee
Action: 2024-02-29 - To Education
Pending: Senate Education Committee
Text: Latest bill text (Comm Sub) [HTML]
Status: Engrossed on February 28 2024 - 50% progression, died in committee
Action: 2024-02-29 - To Education
Pending: Senate Education Committee
Text: Latest bill text (Comm Sub) [HTML]
Summary
The purpose of this bill is to establish a partnership between Workforce West Virginia through its Division of Workforce Development and the West Virginia Board of Education for the implementation of the Plasma Games teaching program in high schools and technical schools in the state, establishing an implementation plan and reporting.
Title
To allow for the implementation of Educational Software in West Virginia public schools.
Sponsors
Roll Calls
2024-02-28 - House - Passed House (Roll No. 372) (Y: 94 N: 1 NV: 0 Abs: 5) [PASS]
History
Date | Chamber | Action |
---|---|---|
2024-02-29 | Senate | To Education |
2024-02-29 | Senate | To Education then Finance |
2024-02-29 | Senate | Introduced in Senate |
2024-02-28 | House | Communicated to Senate |
2024-02-28 | House | Passed House (Roll No. 372) |
2024-02-28 | House | Read 3rd time |
2024-02-28 | House | On 3rd reading, Special Calendar |
2024-02-27 | House | Read 2nd time |
2024-02-27 | House | On 2nd reading, Special Calendar |
2024-02-26 | House | Read 1st time |
2024-02-26 | House | On 1st reading, Special Calendar |
2024-02-23 | House | By substitute, do pass |
2024-02-02 | House | To House Finance |
2024-02-02 | House | Do pass, but first to Finance |
2024-01-29 | House | To House Education |
2024-01-29 | House | Introduced in House |
2024-01-29 | House | To Education then Finance |
2024-01-29 | House | Filed for introduction |