Bill Text: NY S07922 | 2023-2024 | General Assembly | Introduced
Bill Title: Requires publishers of books created wholly or partially with the use of generative artificial intelligence to disclose such use of generative artificial intelligence before the completion of such sale; applies to all printed and digital books consisting of text, pictures, audio, puzzles, games or any combination thereof.
Spectrum: Partisan Bill (Democrat 1-0)
Status: (Introduced) 2024-01-03 - REFERRED TO INTERNET AND TECHNOLOGY [S07922 Detail]
Download: New_York-2023-S07922-Introduced.html
STATE OF NEW YORK ________________________________________________________________________ 7922 IN SENATE January 3, 2024 ___________ Introduced by Sen. FERNANDEZ -- read twice and ordered printed, and when printed to be committed to the Committee on Internet and Technology AN ACT to amend the general business law, in relation to requiring publishers of books created with the use of generative artificial intelligence to contain a disclosure of such use The People of the State of New York, represented in Senate and Assem- bly, do enact as follows: 1 Section 1. The general business law is amended by adding a new section 2 338 to read as follows: 3 § 338. Publishing of books; generative artificial intelligence disclo- 4 sure. 1. Any book that was wholly or partially created through the use 5 of generative artificial intelligence, published in this state, shall 6 conspicuously disclose upon the cover of the book, that such book was 7 created with the use of generative artificial intelligence. 8 2. Books subject to the provisions of this section shall include, but 9 not be limited to, all printed and digital books, regardless of such 10 books' target age group or audience, consisting of text, pictures, 11 audio, puzzles, games or any combination thereof. 12 3. For the purposes of this section, "generative artificial intelli- 13 gence" shall mean the use of machine learning technology, software, 14 automation, and algorithms to perform tasks, to make rules and/or 15 predictions based on existing data sets and instructions, including, but 16 not limited to: 17 (a) Any artificial system that performs tasks under varying and unpre- 18 dictable circumstances without significant human oversight, or that can 19 learn from experience and improve performance when exposed to data sets; 20 (b) An artificial system developed in computer software, physical 21 hardware, or other context that solves tasks requiring human-like 22 perception, cognition, planning, learning, communication, or physical 23 action; 24 (c) An artificial system designed to think or act like a human, 25 including cognitive architectures and neural networks; 26 (d) A set of techniques, including machine learning, that is designed 27 to approximate a cognitive task; and/or EXPLANATION--Matter in italics (underscored) is new; matter in brackets [] is old law to be omitted. LBD11890-04-4S. 7922 2 1 (e) An artificial system designed to act rationally, including an 2 intelligent software agent or embodied robot that achieves goals using 3 perception, planning, reasoning, learning, communicating, decision 4 making, and acting. 5 § 2. This act shall take effect on the sixtieth day after it shall 6 have become a law.